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Wormhole Pipeline System

Singapore Echelon Asia Summit 2018

Our Activities / 2018.07.17

The Singapore Echelon Asia Summit brings together over 5,000 participants, including industry leaders, technology innovators, investors, customers, and experts from start-ups, businesses, and governments.

This year’s summit was held from June 28 to 29 in the Singapore EXPO.

C2Monster exhibited “Wormhole,” a content production and pipeline management solution;
“3D Storyboard,” an iOS-based 3D storyboard production tool; “3D Data Converting Tool,” a tool which allows users to easily manage, convert, and view 3D data on the web through web_gl; and “Younger Travel,” a game and content platform designed to help prevent dementia and improve the perception of senior citizens.

C2Monster attracted many visitors during the summit, and venture capital investors took an especially great interest and discussed the company’s funding scale and progress.

The Government Technology Agency of Singapore visited C2Monster’s booth with an extreme interest in the company’s capability of producing both software and content. In addition, the Asia Content Network, which manages content production, and DimixLab, creators of an avatar rendering system, discussed business opportunities with C2Monster regarding Wormhole and other products.

 

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SIGGRAPH 2017

Our Activities / 2017.09.11

Siggraph is the world’s leading exhibition on computer graphics. This year, Siggraph was held from July 30th to August 3rd in Los Angeles, USA.

Wormhole, the Korean-made pipeline management solution four years in development, receives a good reception
C2monster’s Wormhole is a content production and pipeline management solution developed entirely by the company over a span of four years. Since its introduction at the Game Developer Conference and Siggraph exhibition three years ago, Wormhole has received positive reviews in terms of installation cost and user convenience.

C2monster was established in 2003, and the company undertook a ten-year development phase with the support of ICT R&D from the Ministry of Culture, Sports, and Tourism and the Ministry of Science and ICT. Despite a number of challenges, Wormhole is now making a leap forward in the global market.

Wormhole can be used remotely at any time or place to collaborate with teams or colleagues to manage projects. At this year’s exhibition, a new version of Wormhole was launched. Favorable comments were made regarding the price and quality. The number of requests for follow-up business meetings doubled to 280 from last year.

Article URL
http://gametoc.hankyung.com/news/articleView.html?idxno=44947

 

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GDC 2017

Our Activities / 2017.03.20

From March 1st to the 3rd, C2Monster exhibited Wormhole and its storyboard software at the Game Developers Conference (GDC)  2017 in San Francisco.
The company received high interest from participating companies, including Psyop, Oculus Story Studio, and Bandai Namco Entertainment  USA. Other pipeline software users were also deeply interested in Wormhole’s user-focused functions, competitive price, support and direction for future development, and asset data management. Mobile 3D APP, which will be launched in the second quarter of 2017, proved particularly appealing to GDC attendees.
For further information about Wormhole, please visit www.wormholepipeline.com. We hope to present an improved version of the software at the next exhibition.

 
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GDC 2017

Our Activities / 2017.02.13

Mar 1~3, 2017
Moscone center, San francisco, CA
Booth Number #1224
http://www.gdconf.com/

If you have any questions or want a meeting, please email to us.
You can find our contact information on the contact page.
master@wormholepipeline.com

 

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